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Overview:

Working at Sunrise was an amazing experience for many reasons. Firstly, as I had to make more than 20 minigames on the platform, I had the opportunity to teach the studio staff my entire Game Design process.

Newly created studio, I had the role of creating the games and teaching the team the entire game design process. So through a very clear and simple language, very accessible to beginners, with several visual references. I managed to convey the idea of each game and make the team absorb the production process.

All rights Mens Sana Interactive.

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Level Design, World Build and Game Design Jobs by Guilherme Martins

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